Pets are available to players whose power level is 25 and above, in the future this threshold will be lower.
Pets are designed to help players pass through difficult locations, in the extraction of precious stones (mana) and in the future can be excellent allies in battles in the arena.
Pets have 2 main characteristics: health and damage. There are also additional options for the player: attack speed, chance of critical damage, critical strike multiplier, dodge chance, and control resistance.
At the moment there are 2 classes of pets in the game, these are Dragons (class D) and Deers (class C). Dragons are suitable for players from power level 25 to 80 , Deer - from power level 40 to 120.
Pets replace a hired friend, they can inflict quite a lot of damage to opponents, and also grant their owners special spontaneous armour, which protects the latter from damage received. The player can use pets in the same modes where friends were previously allowed to use, that is: in normal locations and in the dungeons, as well as in the new modes “Spirits Hunt” and “Soaring Islands”. Pet calls are limited of 7 attempts, which are restored at a rate of one attempt per hour.
Each element has an advantage over one and vulnerability over another.
For example: Light has an advantage over Darkness and vulnerability to Technology.